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Solo Adventurer's Toolbox

TREASURE HOARD TABLE

TREASURE HOARD TABLE

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If you have the DMG, use the Treasure Hoard Tables on pp.137-139. If you don’t own the DMG, or want to try something different, the table below should generate a fairly balanced hoard. The numbers here are often rounded by 10 or 100. To make the amounts more realistic, you could decide on a random number that is near to the result you obtained.

How to use:

The most important column is the one to the far right, containing percentile values. Before you roll in a column for a particular kind of treasure (GP, PP, Gems etc), you need to make a d100 roll. If the roll is equal to or lower than the given percentage for that row, then you may roll for that treasure type. M.I. stands for magic items. If you succeed in the percentile roll for that column, then you may roll for magic items. Example - “1d4: D” means that you may make 1d4 rolls on Magic Item Table D in the Dungeon Master’s Guide.

Gems:

“1d4: 10 gp” means you may roll 1d4 times on the 10 gp gemstone table in the DMG. Otherwise, just describe the gems as “10 gp gems” on your inventory.

Note: The table continues on the following page.

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